Make with Blender (Advanced) Workshop - Sean Scully - Face to Face VR Lab 201A
Welcome to bring your own laptop/device.
1. Have a working grasp of advanced-level CAD vocabulary (i.e. bevel, extrude region, measure, cut, smooth, etc.).
2.Be able to import and perform basic modifications to an existing CAD object in .STL and .FBX format.
3. Be able to compose original complex models in Blender.
4. Educate students on Library Resources for 3D printing.
Take your Blender modelling to the next level! This workshop is an advanced hands-on introduction to CAD (Computer-Aided Drafting) for 3D printing. Specifically, this workshop will involve more advanced modeling and design concepts within the CAD program Blender. Participants will receive a walkthrough on how to find complex 3D model assemblies online, import, modify and export them. The workshop will proceed with a walkthrough for designing an original 3D model in Inventor and exporting it for 3D printing. We will address pertinent vocabulary words and how to optimize a balance between Blenders strengths and weaknesses. Additional topics include Library and external resources, best practices for modeling, and various tips and tricks to optimize Inventor performance. The workshop will finish with real-time modeling that will illustrate the advanced concepts and techniques gained.
If you missed the window to register, please contact the presenter: firstname.lastname@example.org
- Monday, October 25, 2021
- 5:00pm - 7:00pm
- Time Zone:
- Central Time - US & Canada (change)
- University Library